This is the official first game in which he can bypass the Super form and become Fire Mario right away. In previous games, if Small Mario grabbed a Fire Flower, he would become only Super Mario. 3 in which Fire Mario immediately becomes Super Mario upon being hit. In the Game Boy Advance version, Mario retains the new behavior added on by Super Mario Bros.
Additionally, because of the added feature of spin-jumping when Mario does so by pressing, he shoots out fireballs left and right while in the air. Because of this, Fire Mario reverts back to Small Mario in the SNES version, as he can get the Super Mushroom (or better) that he had before. This game introduces the idea of storing power-ups, having the previous one released when Mario is hit by an enemy when in a super powered form. Due to the introduction of the Cape Feather, Fire Flowers are somewhat rarer than in previous games. Other than this change, nothing has been changed in function. They appear as happy orange tulip-like plants, though early test cartridges used a circular appearance like in the other games. In Super Mario World, Fire Flowers received a change in appearance. įire Flower artwork from Super Mario World
History Super Mario series Super Mario Bros. 1.19 Puzzle & Dragons: Super Mario Bros.1.10.2 Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey.1.9.2 Paper Mario: The Thousand-Year Door.1.6.3 Mario Kart 8 / Mario Kart 8 Deluxe.1.1.14 Super Mario 3D World / Super Mario 3D World + Bowser's Fury.
U / New Super Luigi U / New Super Mario Bros.